WoW Classic released a patch: players will not be able to take

  • Blizzard released a targeted patch not long ago, mainly to deal with players' concerns about possible loopholes in layering technology. You can get a 8% discount to Buy WOW Classic Gold on ZZWOW's official website using the coupon code "HALLOWEEN". Not only that, but if you become a VIP member of ZZWOW, you can get more discounts when order settlement!

    Some players posted in the community that some WoW Classic players are taking advantage of the game's layering system, and some game media sites have subsequently reported accordingly. To this end, Blizzard's development team adjusted the system and immediately made the appropriate fix. After the update is complete, the player will generate a cooldown each time they try to jump to the new layer, preventing the player from repeatedly beating between layers in a period of time.

    In Blizzard's official community, the community manager Kaivax posting that the patch will be effective in all areas covered by WoW Classic, first to players in the Americas and Oceania regions. According to the introduction, the patch will minimize the frequency of the player's direct beating in different layers, and will have no effect on other non-malicious players who use the technology, they can play with friends.

    The patch will achieve the goal by: The system will generate a cooldown each time the player jumps to a new layer. If the player bounces between layers multiple times in a short period of time, the cooldown will continue to increase (a few minutes or longer) and the player must wait for the end of the cooling process to change the layer again. If the player does not change the layer for a long time, the cooling time will gradually decrease.

    In order to deal with the server congestion that may occur after the release of WoW Classic, Blizzard introduced a so-called layering technology, which creates multiple entities for each region and evenly distributes players in different layers to reduce server stress. This technology has been used in various MMORPGs for many years, the most common of which is the dungeons in these games - each team will enter a different dungeon at the same entrance. WoW Classic applies the technology to the entire Azeroth continent, mainly where the character was born.

    But in WoW Classic, some players avoid the monster's rebirth time by jumping directly on different layers, so they can get the spoils with higher efficiency. Compared with those who don't use this method, they get the original they don't belong to them. The advantages. Some of the previous news reports on this potential problem, such as the world's first player to reach level 60, through this method, quickly gained enough experience in the final stage to achieve the goal. But Blizzard said the system's bugs had a much smaller impact than the players claimed.

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